Natural language understanding in constrained virtual environments


My research is to investigate the theories and principles of applying the current state-of-the-art natural language processing (NLP) technologies to interpret narrative descriptions of actions so that they can be depicted with computer animation. The findings of my research not only can be used to help non-technical users in areas such as language teaching and communication, but also can be used to help professional animators in the prototyping of their animation productions. The tools developed in my research are based on open source NLP system and an open source 3D animation system called Blender.

No comments: